Funk Unplugged

Artist | 2016-2017

About
Funk Unplugged is a musical platformer game developed by Vamped Games.  I joined the studio as a game artist after the game was crowdfunded on Kickstarter.
Contributions
During the game's late development I created art for the following:
• World Environment (Treble City: Level 1, Level 2, Level 3, & Final Boss Level)
• Rebranded Logo & User Interface
• Marketing Content (Screenshots, Promo Images, & Videos)
I created over 1,000 in game assets and optimized the art with the lead engineer.
Created Maps & Environments
I created the 3D models and textures for the game's futuristic world, Treble City. With the lead level designer I developed a library of assets based on their blocked out maps. Once I defined the world visuals, I created the environments for three large scale maps and the game's final boss level.
Created UI & Marketing Material
I redesigned the game's user interface and developed of all marketing materials leading up to the worldwide launch. I designed every promotional image, created every screenshot, and overlooked the new brand identity.
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